Dragon’s Run

Find your lost gem horde scattered through the sky lands of Evativa in this simple endless runner! Collect gems until you fall off or hit a wall, and then begin again. See how high you can get your score!


Built in Unity 2018 as a small project untied to any game jam or contest. Wanted to do more level design in small chunks (the larger islands) as well as random generation. It’s very simple, but has a decent amount of replay-ability! I built this over the course of a year or so, though dev really only took about a month or so if you condense the time down.

Platforms: WebGL, you can play it right in your browser below!

Dragon’s Run by SerpentWorks Games

Credits:

Assets from Kenney, FarlandSkies and Malbers Animation!

Music and SFX Credits:

https://opengameart.org/content/game-over-0

https://opengameart.org/content/cloud-click

https://opengameart.org/content/rainbow-rush

Leave a comment