It's been a... very interesting few months. I did a single post about the SpyroClone and then did not do anything else! I did work on it! A little. Just never sat down for another dive into what I was doing. Also I had a very intense rank test in July and it took me… Continue reading Well, Things Happened
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Building a SpyroClone, Part 1
To start us off, let's go into what I've been doing so far for this Spyro inspired game I'm making. So I've been trying to focus really hard on just the base building blocks of Spyro . In Spyro, the basic mechanics are breathing fire, charging, jumping and gliding. That's it. There's not a lot else going on at the start, though the games do add power ups and different elemental breath weapons after a fashion.
A New Portfolio Appears!
In an attempt to try to keep a better documentation of my games and my process...
